Quote:
Originally Posted by Galanti
God, I hope not. I think what Tater's getting at is that the outcome of the war should not rest in the hands of a lone Kaleun and his ragged band of assorted reprobates and focus group rejects. Mad 2X Torpedo Damage skilz notwithstanding.
I think the OP's point is excellent though, we seem to be devolving and losing key features all the time.
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I agree, that would be stupid. A campaign needs a sort of tactical dynamism, not war-winning dynamism.
I don;t think they should bother with outcomes much at all. But I do think during a patrol convoys should be rerouted around a sub, or that ASW assets might be re-tasked to an area with sinkings.
Any nonsense about changing the war outcome is not useful, and a waste of effort when there are no shortages of realism problems still to be dealt with