Quote:
Originally Posted by zulus
So apart from criticizing my way of asking for help, may I ask what has been done so far to fix this problem ?
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I only added that base in GWX for use with Mikhayls schnellboot mod
Was never intended to be a uboat base and as such has no escort
The only bases that have escorts are where the player can start from
Not Lampedusa
That said the Vorpostenboot should travel around the nets and out into the open sea BUT is acting up due to the stupid AI anti collision routine
Looking at the mission ed it looks like its gone into that routine due the vorpostenboot docked on the right of the travelling boat
Not picked up before as its not a uboat start base
If you can open the ME then just delete the docked vorpostenboot and the moving one should behave as planned - or stick to a proper uboat base and all will be well
Theres your fix
Simple
Of course the other way would be for it to be altered on next release of a GWX mod which as we know isnt going to happen
If I release anything else will make sure that problem isnt there
If