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Old 01-30-10, 11:39 PM   #46
tater
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Join Date: Mar 2007
Location: New Mexico, USA
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Quote:
Originally Posted by Webster View Post
i dont know if i would agree with that, i think its the investment in game developement or lack there of thats effected by piracy not the price.

game companies charge THE most they can force customers to pay them even if there was NO piracy but they definately would or might be able to spend those extra profits gained from not having piracy to make better games by hiring more devs and giving larger budgets to the builders.
If they charge less that it cost rto make, they go tits up.

They are a business, they can afford to lose some of the time, game dev and release is a gamble sort of like movies. Overall, however, they either make money or they tank.

They SHOULD charge what the market will bear, IMO. It's their duty to make the most money possible for their investors, andf the gravy for us is that it allows them to gamble on less popular titles---like submarines.

I'm always stunned by anyone who thinks these games, or even add-ons are some sort of money-grubbing rip off. Games have been pretty flat at ~$50 for ages. What a deal!
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