Quote:
Originally Posted by ETR3(SS)
Well that's the thing with an MMO and DRM. An MMO's DRM is the account key that comes with the purchase. I could take my copy of WoW and install it on every computer in town, but nobody would be able to play without an account key. Being constantly connected to the MMOs server is a product of the game, not a deterrent to piracy. I'm willing to bet that when you get your copy of SH5 there will be an account key in there for the game, otherwise this isn't really stopping piracy of the game at all. And as someone pointed out earlier, and I have myself, you can't make a simulation an MMO without losing the apirit of what a simulation is. At least at this time.
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Seperate mode man. When you fire the game up, maybe you see 2 options now, single player campaign, and online. Under online could be a server listing of different types of games.
Maybe one is just team wolfpack missions, maybe another is the consistent world mode. Now that the game is all online and centers around the server, that is what is opening up the possibilities of what can be done.