View Single Post
Old 01-30-10, 02:39 PM   #8
trenken
Samurai Navy
 
Join Date: Feb 2006
Location: New Jersey
Posts: 565
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by HundertzehnGustav View Post
naah this type of game is not for me. back in the day i tried the medal of honor series, but running around with a gun in my hand is not for me. never went back.

i think more of the rproblems encountered in other Flight simulations.
CoD is a FPS, SHV a Simulator.
And i take it the idea discussed in here will leave SHV to still be a simulator in permanent online mode.

and to be a simulator, we all have the same mods installed, otherwise it will get ridiculous, and split the small SHV community. (Il-2 1946 and the mods, and the Mod packages come toi mind)

With that in mind, i still have montain high doubts that a Simulator, in wich a big team must be controlled by one player (warships, Bombers, Submarines, Tanks...) can be an "online only MMORPG Style Simulator and still be moddable"
Noone is talking about this replacing the single player mode. Thats entirely seperate. The game would always remain a sim, even if some sort of team wolfpack mode or whatever was added. The only problem I see is the time compression thing.

But I already thought about this. When you log in to play an MMO style wolfpack match, you all would be assigned to a limited area of the map.
trenken is offline   Reply With Quote