Quote:
Originally Posted by mystery meat
Here is my testimonial about how RUB rules: Prior to this mod I could not have a campaign out of St. Nazairre because it is damndably hard to navigate out of and the time compression always drops. It took me 45 minutes of real time just to leave port! However the genius designers of RUB decided to edit St. Nazairre such that it is now possible to sail out of. I thank you.
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Are you sure you mean St. Nazaire? I never had any problem getting in/out of there with my old Type VIIB - it's a pretty straight shot. I know Lorient has a bad rep for the difficulty of getting in and out because of the need to get through a fairly narrow channel and TC dropping for land proximity, but there's been a minor fix/tweak to a .cfg file to increase the TC level near land that made Lorient easier for a while now. My first patrol with RUB 1.43 was also my first after transferring from St. Nazaire to Lorient for my new Type IXC, so I don't know first hand what it was like before, but since I was following my escort out anyway I kinda had to go slow this time around.