Quote:
Originally Posted by Shadow9216
Okay CB, you should get it shortly- 6mb file
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argh dang it it's a self installer exe file hadn't understoof that was the way it worked sorry Shadow didn't mean to put you out like this...i wont be able to tell what files have been altered and what files have been left stock and dont really want to add the mod to my game ..it's ok we're kinda getting there slowly anyhuw...more fun like this i guess in the end even if it does mean going over "old" ground allready covered by others...no body ever spots every posibility there's usually something new to discover..
COL lol this random group stuff has me mystified ...it seems to frequently ignor the entrys you wite into it regarding time location waypoints even speed etc and does it own thing so even after many many run thrus i still haven't been able to actually get an eyeball on the jap taskforce even tho it IS there!! the radio reports prove it..wouldn't you just know it...all i want to do is check to see if they are carrying the jap flag.!!! can't get the generic BB's and carriers etc to work as non random shipping only as a random group via the normal mission file stuff..needs exploring a bit further need to add the generic stuff to the normal roster..that wuld do it...... allways the way.. same old familiar odd ball problems as SH2!!
anyhuw available generic warships are as follows
type 8=escort carrier
type 11 =battleship
type 9 =fleet carrier
type 6 =light cruiser
type 13 =auxilary cruiser
type 4 =destroyer
type 3 =destroyer escort
type 2 =frigate
type 1 =corvette
they all load succesfully into missions as random group units as japanese
where i dunno but they do load LOL
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