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Old 01-29-10, 05:32 PM   #4
toolsey2
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Join Date: Aug 2008
Posts: 24
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Cheers Plissken i have downloaded Sergbuto's wolfpack mod from your site, i have just tried the test mission included with it, my sub actually surfaced amongst the ships during the action but was not noticed straight away because they were firing starshells and weapons like mad at a AI sub which was attacking a tanker directly in front of it, the depth charge attacks on the other subs looked great, a bit different to the usual attack with every escort all over me, do you know if i try to do my own missions in the editor these subs will be available?, they cannot go in the dynamic campaign though can they, only in user missions.

Hello Tweety i tried the downloads section but it is not in as far as i know, but as you can see i have it now, i just wish i knew what i was doing with it, the mod is a few years old, i often wonder if wolfpacks could be simulated within the campaign layer without having any actual subs modelled, just a chance of ships blowing up as though torpedoed and escorts dropping charges at certain points, the players sub could shadow a convoy and send contact reports and after a period of time ships could appear to be attacked, there could be generic radio messages from BDU saying u boats are closing in etc, the escorts would cease attacking simulated contacts as if sub has sunk or been driven off, just for the immersion factor, in SH2 you can hear torpedos striking home from other u boats sometimes in the distance, but i never seen anything.

The new graphic mods will keep SH3 going for me for sometime yet, i dont think i will be able to run SH5 on my machine anytime soon.
Thanks for help
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