Quote:
Originally Posted by =FI=Ghost
Can we see any screenshots?
|
Better to look in game...
As result - identical illumination of flags from both sides...
Now it's full mod... (before was half-mode)...
I have been compelled to write Max-Script (converting from single-mesh to two-mesh) for modelling of flag animation in 3ds Max... 
... as r
esult - converting of 100 frames was less than for 10 seconds...
Example:
