3D depth rendering for subs?
For SC/DW, I was kind of curious how does the engine decide what depth to render a sub contact on the 3D (SHOW TRUTH OFF)?
For the most part, I just play with the full map view and rarely flip to view the 3D. However, sometimes I do open the 3D window just to see what a particular sub looked like.
Thanks.
__________________
War games, not wars! --- Only a small few profit from war (that should not stand)!
|