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Old 01-28-10, 04:33 PM   #3
Bubblehead Nuke
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Join Date: Feb 2006
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This is something that I always hated about this 'sim'. The physics have always left a little to be desired. Lets not get into the operational procedure and constrictions that a captain would have to balance.

Yeah, I know it is off topic a little bit but you know I chim in anyway:

Anyway, anything more than a 40 degree up/down bubble and you will have LOTS more problems than evading a torpedo.

Just a few things off the top of the mind

1) Your reactor is gonna crap out on you
2) battery spills acid out the top vents (bad becuase you are gonna need it once main propulsion dies)
3) the crew falling over themselves to as the forward /art bulkheads become the floors. Who is gonna fight the ship?
4) You lose propulsion because the oil is not longer being pumped where it should. Those generators need lubrication you know.
5) oh, and the hydraulic plants are gonna puke on you. Good luck on that recovery with no controls.

I could max the editor with the things that are gonna be BAD and will prevent you from being able to recover from such a manuever let alone fight AFTER you somehow manage to survive it.

One other thing, at a flank bell, you are going to go more than 3 times the length of your hull in a matter of SECONDS. Do the trig on this and you can tell that you are gonna see the beer can effect real fast.

I still play DW, but I hope that the ComSubSim address some of these isses and makes a decent SIM and not a arcade game.

So enjoy the gyrations, but you are missing out on being a bubblehead. This sim is about the mind and tactical skill, not turning and burning.
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