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Old 01-28-10, 02:30 PM   #15
Thomen
Ace of the Deep
 
Join Date: Aug 2008
Location: West Virginia
Posts: 1,207
Downloads: 14
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Quote:
Originally Posted by maerean_m View Post
You can transform the entire content of the game to your liking and it will still work.

You can mod the dynamic campaign, the missions, objectives, ships (AI <yes, for the first time>, characteristics, textures), crew (AI, dialogs <including sounds>, abilities, appearance), game commands, the interface, keyboard layout, graphic shaders.

You'll have the old tools (Mission Editor) plus some new ones, we hope you'll enjoy. That's exactly the same tools the team used to create the game in the first place.

The game is even more mod-able than SH3 and SH4. The entire team has gone to great lengths to give you an open ground to work your magic, so the end result is a game you enjoy, a game that can proudly sit in the hall of fame of submarine simulations, a game that sets a new standard for submarine games to come.

regards,
M.
Thanks.
That is very good news (I hope, since I am not a modder myself) for the modding community.
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