Requiring a constant connection to play an OFFLINE game is absurd, and not progress.
Writing off people who travel on business? I know at mommy's house you have 24/7 connectivity, but on that flight to Tokyo it gets mighty boring, and a multi-hour game is just the trick sometimes.
There is simply no reason for a constant check. As a VOLUNTARY feature for save games, etc. Awesome idea. The whole idea of online saves is NOT to protect from hardware failures—many of us use off-site backups anyway (Mozy, Carbonite, etc)—it's to allow you to pick up a game to played at home while traveling. I play a campaign, then I can load up my save game on the laptop in the airport, then play for 5 hours? That would rock. Sorry, my game is going to hang while it tries to connect in the middle of the PTO. The only real plus of online saves rendered moot.
The primary reason for this DRM scheme, IMO, is not to reduce piracy. It's for marketing data. Ubi will know which of their games you play. They'll know what hours you prefer to play, and for how long. They'll know you die a lot and reload saves (and design more twitch games for you!). They can use this data to decide what direction to go gaming wise. That's the point of discount cards at the grocery store, for example. It's to track your shopping habits.
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