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Old 01-27-10, 06:34 PM   #14
thruster
Electrician's Mate
 
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no disrespect to WW2 USN submarine service, but:
whilst each service developed their boats to suit their area of ops, the uboats [esp the type 7 series] were the quintessential 'submarine' of the era. i suggest that the reason the US boats were allowed to do so well was due to the IJN ASW ineptitude and inefficiency, and the sheer size of the AO. a US boat makes a german Type 9 look like a stealth fighter, a US boat wouldnt survive its first contact in the atlantic even in 1940.

whilst the US had a field day as the war progressed [biggest challenge actually finding targets], the uboats fought a totally aggressive adversary that became far more effective as the war progressed. personally, im saddened by the loss of all submariners, that said, the KM lost >3/4 of their uboat personnel, it became a gamble just to clear the bay of biscay and reach their AO. despite that they remained loyal to their mission to the very end.

from a gaming perspective and the challenge in gameplay, i cannot see any point in modelling the PTO at the expense of perfecting the ATO, or even the Med.
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