You make a mod. There are always some bugs. During the time period when you rush to squash the bugs, you feel responsible to the people that DLed it to fix it—fast. That is the principal factor in modder burnout, IMO. It's stressful to make something then have it be broken. At least when a patch comes out you can give a warning and say, "hey, don't EVEN install this update if you want to play my mod, cause it will crash." Or you might even say, "hey, this patch is not worth fixing this over, I'm gonna stop support above version X.XX."
With this, the stress will be over updates that smash things that no one has any control over. Not worth the trouble.
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