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Old 01-27-10, 02:18 PM   #19
Randomizer
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The principal that if you cannot sell it you do not own it as probably as old as commerce itself. I own books, some bought used but most bought new. I can legally sell them if there is a market and the authors and publishers get nothing from this transaction. Same goes for movies or music bought on the original media be it vinyl, tape or discs of whatever format. I can sell my old board wargames, my magazine collection and my chess set. I cannot sell the Wife's Scrabble game however since any revenues from the sale would not be worth the domestic problems that would undoubtedly occur but She could legally sell it if she desired.

What I cannot do is copy any of these things and sell the copy and that is as it should be.

There is no doubt that the movement towards this model of DRM, which is nothing less than rental thinly disguised as ownership, is the PC gaming wave of the future, it's win/win for the game publishers and has nothing whatsoever to do with combatting piracy and everthing to do with preventing legal product resale by making that resale physically impossible.

Why should computer game publishers be a special copyright case?

If I cannot re-sell an item, I do not really own it and so will not go through the fiction of "buying" it. If this DRM represents progress it can move ahead without me.

Last edited by Randomizer; 01-27-10 at 02:32 PM.
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