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Old 01-27-10, 04:34 AM   #13
urfisch
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Join Date: Mar 2005
Location: Deep down in Germany
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Quote:
Originally Posted by Neal Stevens View Post
Wow, you wanna job?

Simply this, guys: boycotts are the nuclear weapon of community activism. People as individuals can determine for themselves if they want to buy a game or not.



You are right, but the core mission statement for Subsim has always been, to support sub game developers and the people who play subsims. Politics and sub games are apples and oranges.
Supporting developers of sub games? Or developers of subsims? Nice rhetoric, Neal. I understand your point of view and in the core you are right. But wheres the objective differentation in this topic? You cant say, we are just supporting all of them.

Cause

in this whole discussion i miss one important point: What about the facts in progress and information with this game? And the rating of this behavior? Maybe from this point of view a support for such manner is no longer appropriate...

Look

Most of us follow the development of sub games since more than 10 or 20 years. Me too (my first subsim was silent service and wolfpack). And we are a very passioned and skilled community, which made SH3 to one of the most worthful subsims ever. We all are not dumb and have our opinion about, how the 5th part of this series should be - analysing the former versions. So UBI noticed that...and we where all made very hopeful, with a lot of big words (UBI in summer 2009: Now, we are doing all different, New ways in creation, We will have a special community developer, the community really counts for us. Be sure, to get a really nice game, to your long term needs, etc.) and now we all see, not to get most of anything from that, what has beeing promised and proclaimed...adding a really unfair kind of information policy (e.g. why didnt got neal the preview version first, before any press got it???)...and all this beside the facts of semi dynamic game content, only one boat, a limited time line, an console optimized gameplay and interface...and things like non-local savegames, permanent net connection...etc.

So, is there still the need of politeness in supporting the studio, which just follows the orders from UBI HQ?
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