Depends on how you look at that
Spores decision to go DRM forced users away and into pirated versions
Digital rights management - Wikipedia, the free encyclopedia
Quote:
In mid-2008, the publication of Mass Effect marked the start of a wave of titles primarily making use of SecuROM and Steam for DRM and requiring authentication via an online server. The use of DRM scheme in 2008's Spore backfired and there were considerable protest, resuming in a considerable number of users seeking a pirated version instead. This backlash against SecuROM was a significant factor in Spore becoming the most pirated game in 2008
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Not argueing piracy is a problem but screwing with the ppl who do buy your software isnt the answer either