RE: 40MM & 20MM.
Their AA guns. The way the game handles AA guns, they'll only auto target aircraft.
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The special ability guys often don't match their compartment. Simply, I may have a torp/gun rated man that special skills only work in the engines room. Most are mismatched for their compartment.
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I think what's happening is when i reduced the requirements for these skills to be acquired, it also increased the likelyhood of picking up Y skill in X compartment because i set the bar too low. Sounds like I may have to put these requirements back to stock setttings.
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Seems with promotions I get the same Special ability skills over and over...Like 3 meds, 2 ballast fuel guys, ect... Be nice to be able to pick the ones with skills you don't already have.
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I think its random. The whole idea is i wanted to encourage the player to rotate old crew for fresh ones for a new skill chance, or spend renown on an experienced crew member in port barracks.
Overall i guess im gonna have to go back, look at crew skill requirements and update the patch as needed, (i just updated and posted a new one last night. bah!). Man i wish you posted this about a couple days ago.