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Old 01-25-10, 03:03 PM   #7
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
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Quote:
Originally Posted by keltos01 View Post
I edited the upc adding a bunker:

[UserPlayerUnit 1.Compartment 1.Bunker 2] ; Stern Torpedo Room2
ID=SternTorpedoRoom2
Capacity=0
IDLinkAmmunitionIntervalDefault1= NULL, 1943-12-31, Mk14Torpedo, 4
IDLinkAmmunitionIntervalDefault2= 1944-01-01, 1944-06-31, Mk14Torpedo, 3, Mk18Torpedo, 1
IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1944-12-31, Mk14Torpedo, 2, Mk18Torpedo, 2
IDLinkAmmunitionIntervalDefault4= 1945-01-01, NULL, Mk14Torpedo, 1, Mk18Torpedo, 2, Mk27Torpedo, 1

linked the tubes to it :

[UserPlayerUnit 1.Compartment 1.WeaponSlot 1]
ID= TorpMountS1
NameDisplayable= Torpedo Tube 7
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=SternTorpedoRoom2
IDLinkWeaponIntervalDefault1= NULL, 1944-04-01, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-04-02, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Narwhal_Door02_BRU_anim01
ExternalDamageZoneTypeID3D= 61

[UserPlayerUnit 1.Compartment 1.WeaponSlot 2]
ID= TorpMountS2
NameDisplayable= Torpedo Tube 8
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=SternTorpedoRoom2
IDLinkWeaponIntervalDefault1= NULL, 1944-07-01, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-07-02, NULL, TorpedoTube21inUS, Mk18Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Narwhal_Door02_BLU_anim01
ExternalDamageZoneTypeID3D= 128


but still they reload ?

keltos
I think you may have a little trouble getting that to work. In the .sim file you have two bunkers, fore and aft. So unless you empty one as Elanaiba stated, you will reload.
I even tried setting the Bunker for one tube to NULL and it still reloaded.

You can create the bunker2 in the .upc file but you can't create it in the .sim file.

I have also noticed in the past that you can set a forward tube to use the aft bunker to reload, but it doesn't work, a forward tube still loads from the forward bunker.

As an experiment I went into the Weapons.upc and set the AmmoTypesAccepted= Mk18Torpedo so it would only load one type but it still reloaded with a MK14. I was thinking if that worked, you may be able to "steal" one type of torp so that you could only use it in the non-reloadable tube, but it didn't work.

So basically the bunker you list does not matter nor does the ammo type accepted. A forward tube still loads from the forward bunker and an aft tube still load from the aft bunker. (or storage as it is called in the .sim file)

There may be a solution, but I haven't found it.

I also noticed in the single mission that I used, the forward and aft tubes should have MK14s in them according to the .upc file but they do not. Selecting one of the torpedos give no description of what it is. So I do not know where that torpedo came from. The bunkers have the correct torps but the tubes do not. At least in the version I had for setting up the two Deckguns.

Peabody
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