I support the OP wholeheartedly. As some of you know, I test and do some scattered mapping work and whatnot for the First Strike mod for 2142, and I know how much hard work and determination goes into a game, or for that matter any art project of this size.
Unfortunately, there's a bad culture, especially on the web, of not recognizing or understanding this effort at all and giving the artists absolutely no respect if they don't perform to par. Shows like Idol have just made this worse, in my eyes.
When you've never lifted a finger to make a mod or game in your life, it's easy to forget how much work goes into it and just sit there in your armchair throwing **** insults and complaints whenever your minions in the development business don't please you.
Like this one:
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it has a 5-6 major errors that cannot be excused or forgoten (like only VII type subs, campaign finish on 1943,)
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It's one thing to disagree with a feature, but "major errors"? And what do you mean, that's "inexcusable",
we asked for it! People have been screaming for full interiors since the SHIII days, many of them saying they'd be fine with a smaller selection of subs if only they had full interiors. Then SH5 finally does it... and that's wrong, too. They must be scratching their heads in Bucharest right now.
I mean, I know Subsim has a huge influence and all, but lately everyone here has been acting like they own the company or something, or that SH5 is being made only for Subsim members. "We asked for this and this and this, how dare you not give it to us!". Seriously, people, get your feet back down on the ground and recognize that Ubi has as much of a right to try new things as do the rest of us.
:slightly off-topic:
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i mean the game is comming out in 2010 and it looks like (engine, graphics etc.) it is from 2007
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Gameplay over graphics.
:/ot: