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Old 01-21-10, 11:13 AM   #95
lucagaeta
Torpedoman
 
Join Date: Aug 2007
Location: italy
Posts: 118
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Quote:
Originally Posted by verte View Post
Well, I will answer myself - maybe it would help someone, who wish to have an "ordnung" in command room, and not this monkey food joke. It is really simple with Silent 3ditor - open file "NSS_Uboat7_CR.dat" and the options that you seek are in "Interior root - COMMAND ROOM" branch - there are e.g sub-branches "Node - banana_00", "Node - DMY_Salami" etc, you can preview them in "model preview", so you know what you are deleting - just delete a branch responsible for this or that salami banana or other food.

There is one more question, maybe this will be answered: how can I change the starting position of player camera - in open hatch it is under the conning tower, but I would like to have it like in default game, near the observation scope?
hello
must change the position of 2010 node Dmy_CAMparent and automatically find
changed the position of the two cameras in knots

regard to the starting position I agree with you prefer the 'original

Open a vote to lower food and change the cam position initial

forward voice your opinion thanks!



Quote:
Originally Posted by Capt. Morgan View Post
Hi Luke,

Just a quick thanks for your response above (and I'll be happy to take all of verts's extra food).
On the first page you find the fix let me know if everything is ok
should notice a marked change in the simulation

I recommend you use the key numpad "0" to return to the room above
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