Campaign could be semi-responsive as far as I think....like the one in ArmA 1. This means there is a scripted convoi heading to malta in mission 1, after you attack it, you are given the choice what your next assignment will be BEFORE mission 2 starts. This is enough for them to call the campaign "dynamic" in a "splinter cell double agent" way where you can make desicions 4 or 5 times in the game.
The med map in the video with the ship symbols and arrows looked to me like a scripted mission briefing....
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