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Old 01-19-10, 08:45 PM   #14
VonHesse
Sailor Man
 
Join Date: Oct 2009
Location: Dieser verdammte Platz
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Quote:
Originally Posted by jerm138 View Post
Ahh... I misunderstood you.

I thought you had auto-targeting on, but just wanted to be able to tweak the solution a little.

So, you're pretty much shooting from the hip by pointing your boat in the direction you want the torpedoes to go and timing it based on their distance and speed (and AOB), without using any sort of data computer whatsoever.

Wow... that sounds very difficult.
It's actually not nearly as tough as I thought it would be. It does feel rather "clunky", but I figure it will get easier with use.

Soooo satisfying, though. Aint got no TDC except for the one between my ears, so when those torpedos hit, it's because my calculations made it so. If they miss?... uh, blame Bernard for spilling soup on the charts, right?

(what's a clumsy German doing in a Soviet sub, anyways?)

Well, long story short, I guess it was the "vector analysis" method that I was looking for. I've heard people talking about O'Kane, Cromwell, Fast 90, and others I'm sure, but I'd never heard of vector analysis... well, now I know, and it works like a charm

Thanks everyone!
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