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Old 01-19-10, 02:41 PM   #5
Carotio
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Join Date: Aug 2005
Location: Aabenraa, Denmark
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Subsim: So, this is a new kind of FPS, a first person submarine; which submarines will the player be able to take command of? Type VII , Type IX, Type II?

Dan: It's a Type VII submarine. We think that we have modeled all the significant versions, meaning Type VIIA, which we didn't have before, Type VIIB, C, and C41. We think this time we went much deeper with the Type VII than we did before. For example, the Type VIIA didn't have reloadable torpedoes in the back, so with just one shot and you'd have to come back home to reload, and this is now done in the game and we corrected other little defects with the class.

Subsim: So, this is going to be more narrow in scope for the player but the submarine itself will have more access and accuracy in how it's modeled?

Dan: Yes.
Okay, if this is the real deal, then I really think it's a half dead fish. It seriously dissapoint me. Just one type with different versions....
Come on, several members have asked for having all the same types as in SH3 and then this????
I don't care if the game will be delayed then, but they should definitely add the other types.

I definitely didn't expect: Silent Hunter 5: Type VII U-boat simulator, The Early Years

Yeah, ending the game in 1943 is just lame.

Dan, how could you?
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