Thread: WBs mod page
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Old 01-19-10, 07:53 AM   #4
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
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Quote:
Originally Posted by frau kaleun View Post
Hey there,

Looked like fun so I d/led but after reading the included info txt I'm still a bit confused about how to install/enable. Says is JSGME-ready but has to be installed/enabled via SH3Commander and I'm not sure where exactly to put the files. I tried putting in MODS folder in SH3 folder, and then it shows up in JSGME - but I can't find anything in the SH3 Commander interface that will let me enable it, whether I install it through JSGME or not. Am I not putting the files in the right place?

Thanks for your help!
There's another user who had similar problems and JScones and I went through the resolution at posts #7 and 10 at:
http://www.subsim.com/radioroom/showthread.php?t=160172

Hope this helps.

Quote:
Originally Posted by dcb View Post
WB, thanks alot for your effort to help me, but no go. It still CTDs. I installed SH3 clean, I then installed GWX3 clean, then the mod named GWX3 St Naz and Schluese and then I installed your mod named WB's GWX campaign with 23 additional ships. When I start a new career in the 2nd Flotille, it CTDs. There must be something that escapes me, but I don't know what.
I will stick to standard GWX for the time being.
Once again, thank you.

dcb
The only other person who has so far reported problems was a modder who had customised his .cfg files. This caused a conflict but this was solved by a reinstall. I can't think of a reason why your system should CTD with clean SH3 and clean GWX 3, and I'm very sorry that you won't be able to enjoy the mod.

WB
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Last edited by Wreford-Brown; 01-19-10 at 08:25 AM.
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