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Old 01-18-10, 01:22 PM   #4
VonHesse
Sailor Man
 
Join Date: Oct 2009
Location: Dieser verdammte Platz
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Quote:
Originally Posted by jerm138 View Post
Are you sending the range and target angle to the TDC with the little red triangle button? Just dialing it in won't change the firing solution... you have to hit the red button to send the data to the TDC.
To be perfectly honest, I have yet to use the TDC. In the Pacific, I've been using auto targeting, but now I'm ready to step up to some form of manual targeting.

What I mean about the torpedos not turning in the Battle for the Baltic is this:

In the Pacific, even with auto targeting, sometimes it's advisable to lead a target if it's going fast (read angry DD's). To do that, I would lock on to the target, and make an adjustment on the "torpedo settings" slide-out screen. Eyeball the adjustment (5, 7, 13, etc degrees) and fire. That would make the torpedo track further to the left or right than what the auto-target plot initially called for.

Anyways, in the BFB mod, this adjustment is impossible. Set it for 17 degrees starbord, and it still runs straight down the 0 degree line. So now, I'm looking for a method that lets me calculate the intercept point with a torpedo that only runs straight.

Like I said, I've had some success by getting extremely close and leading the target. I'm hoping to find a method that allows me to shoot at a more reasonable distance (1000 to 2000 yards) and still hit my target ('cause that's the whole point of the game).

Gonna go try the Cromwell 45 degree method, and see if that works well. Wish me luck. Any other methods or advice would be greatly appreciated.

Thanks.
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