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Old 01-17-10, 05:02 PM   #7
Tweety
Planesman
 
Join Date: Jan 2009
Location: Canada
Posts: 188
Downloads: 157
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Thank you Pisces and KL-alfman,

I went back into the game.
Distance to target ship is 6.7 Kilometers. This is not a distance I am going to attack at. I still have to get into position for a 45 degree angle shot. So I should be closer and at periscope depth and not on surface with a full moon out. Yes it is too calm and the visibility distance is 16 Km. great for the convoy, but real bad for me.
Convoy course is 25 degrees. Speed is 6 knots.

I don't remember which video I was watching (the John P Cromwell or Wernersobe videos). There was something about the torpedo speed and distance to target. If I am too far away or too close. Would the torpedo miss the target. Or maybe range doesn't matter as long as the AOB is correct.

The AOB would be 45 degrees minus the lead angle or 35 degrees AOB.

I was just reading this

Quote:
1. Set your course to (make your torpedos) cross the target's course by a 45 degree angle. Add 135 to their course if they come from right to left through the view, subtract 135 if they come from left to right though the view. (In your screenshot the convoy seems to be on 25 degrees, crossing you from your right, then you set your course to 160)

2. (Full) stop and make sure rudder is amidship so you are not turning.

3. Set periscope/uzo to 0 degrees bearing

4. Go to TDC page, set TDC switch to manual

5. Set AOB needle to 45 degrees, in the direction they will move through your view (needle to the left/port if from-right-to-left in the periscope/uzo view, needle to right/starboard if it's moving from left-to-righ in view; in your case they move from right-to-left, so red area of the AOB dial)

6. Set target speed in the speed dial there.

7. Set range to your grandmothers age. Range is cancelled with this method ASLONG you do not move the periscope/uzo unless required in the following steps.

8. Set the TDC-switch back to auto

9. Goto the attack periscope/uzo page. Right under the notepad (ok, you need to know what it looks like! ) you see 3 numbers with the marking "gyro angle" next to it. Turn the periscope/uzo until it crosses over from 359 to 000. This makes the torpedo move straight out of the tube.

10. Open torpedo tube-doors.

11. Wait for the desired part of the (desired) target to pass over the periscope/uzo line. FIRE! But, since the target is far away, and due to the 45 degree attack situation the angular size in the view is halve the size of a 90 degree attack, and your speed estimate is likely not-so accurate, aim for the middle of the target.


Pisces you are too good.
You can tell by looking at a screen shot about some basic information. And I have to go back into game to get the same information. That says a lot about the Captains here and a lot about me still being a noob and trying to learn the finer art of attacking.

Thanks for all the advice. Now I just have to practice a lot more.

Tweety
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