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Old 01-15-10, 04:21 PM   #10
Webster
Stowaway
 
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Quote:
Originally Posted by Rawkus View Post
1] Finding contacts at a given location.

2] Aircraft

3] Traveling to and from port to missions

P.s Is there a short cut to bring up the watch? I'm using TMO and find it frustrating to have to switch menus to bring the watch up to time 3mins to get speed etc?
1 - TC is your friend so let them come to you, if you need to stay in a smaller area then sit still and just wait.

in most cases running around looking is why you keep finding yourself in the wrong position all the time. remember when you were a kid, your mom said if you cant find me then stay in one spot so i can find you? the same priciple applies in the game.

if its a big enough area then i will set up a standard "z" type grid pattern to cover the area without going too far away from any one spot. the "z" pattern works better then just following the box outline because doing that means your spending too much time on one side of the box and it reduces your detection range by a lot.

2 - use crash dive "c" key, its twice as fast as "pd" dive because at decks awash the sub starts to level out and sinks slowly untill it reaches PD. in crash dive it wont start leveling out untill fully submerged, cutting dive times in half.

3 - no matter what mod you use the game has a nasty habbit of teasing you like that as soon as you run out of torpedos its very common to run accross a convoy or juicy task force just to frustrate you.

if your presence is known then stay deep during the day then pop up at night and get out of the area quickly, once they lose contact with you it will be the same as on your way to the area.

the mods you use can make a big difference and tmo is designed to be challenging

4 - the "x" key brings up and hides the stopwatch
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