Quote:
Originally Posted by cyrusthevirus
Besides, yes you`re right when it comes to combat situations.. but in reality you are not always in combat, are you? 
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Good point, but I would argue that while you're not always actually fighting in DW, you're still looking for the fight. That is to say you're always kept busy by sonar, TMA, etc. There isn't a heck of a lot of straight sailing time where you don't have anything to do, like in Silent Hunter 3. Having said that, there are times I still wouldn't mind being able to look around the control room and click on, or "walk" to the station I want, rather than using hotkeys alone.
If the "sim" value isn't compromised, eye-candy is
never a bad thing to have.