I feel it doesn't add to the gameplay because when I think of the object of the game, its to get out there and sink tonnage in spite of the Allies' countermeasures. Developer time is a limited resource, and to spend it modelling rooms that, in my opinion, don't further the ends of the game, is wasteful. With unlimited time and resources, hell yes I'd love to see a fully modelled and detailed U-boat. But at this juncture, I'd like to see that time spent on things like adding real life destroyer attacks (plaster, pineapple, raspberry, creeping attack, et al) or things like carriers having to turn into the wind to launch planes, or a realistic tide system, or a accurately modelled globe, or wolfpacks. All of those things make a heck of a lot more impact than seeing the sights inside my boat.
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They don’t think it be like it is, but it do.
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