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Old 01-10-10, 02:06 PM   #6
JU_88
Silent Hunter
 
Join Date: Jan 2006
Location: UK
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Quote:
Originally Posted by Snestorm View Post
I once attended a restaurant with a friend of mine. When the waiter came around to inquire if everything was alright min friend responded that everything was not alright. He then gave the waiter a short list of what was wrong followed by insisting he neither wanted a free meal, nor a replacement meal.

When the waiter finished picking up his jaw my friend went on to explain that his deceased father had been a succesful restaurenteur. An approximate quote follows:
If people refuse to report a problem with their meal, and don't come back, you're out of business.

By the way, not only did my friend pay his bill in full, he also left a VERY healthy tip for the waiter.

It's better to save some-one's business than their feelings, even if you're viewed in a negative light for doing so.

Although they may get annoyed with us at times, the fact that they are reading and responding to our posts tells me that Ubisoft is in fact, interested in our input. Negative input, although less popular, is generaly more constructive than posative input, provided there still remains time for changes.

Good story, but while you friend had eaten some of his food, we have not played SHV yet.
Maybe even something as simple as a HUD should not be judged until it has actually been used/experienced in game?
Complaining about SHV now, is about as logical as 'your freind' complaining about the resturant food, after only reading the menu.

P.S This is not SH3 and as far as we know there are no major issues (e.g lack of a dynamic campaign etc)
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