@Snestorm: Look, most nav software show distances and speeds in multiple formats. The most useful is meters per second and it's the easiest to convert to pretty much anything. The ship dimension are in metric, the engine specs convert to metric, the wind speed and currents are mostly given in metric and so on... Heck, even the european harbor pilots cringe when they see imperial spec sheets for maneuvering.
Now, In SH2 there were options for which type of grid you wanted to see on the map (Kriegsmarine grid or lat/long grid). Maybe the devs can put an additional option to show distances in miles and kilometers. Although, since nav points already have ToA displayed, I can't find any other use for miles in a cilindrical map mesh.
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