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Old 01-10-10, 12:40 AM   #30
Nimmo55
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Join Date: Mar 2004
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Ok...I seem to have created something of a flap over my 'sinking feeling about SH5' post.

Let me explain myself. I guess I could have just not said anything...and it's a fair point that I should stop worrying and just wait and see...actually I am sure the thing has a better than even chance of turning out ok.

So why the post? Well, I believe in standing up and stating my concerns...and in this respect, I am talking directly to the developers here (or hoping that I am ) ...even though I sure respect my fellow posters and sub simmers, I believe I was really trying to get a message directly to the developers. Let's face it, this forum is the most influential on the planet when it comes to sub simulations; there is no way the developers are NOT going to be keeping tabs on it...seeing which way the feeling is running..getting ideas even and using it as a lithmus test for what they are contemplating. There is every chance they will see this post (and sure, ignore it perhaps...but the point stands; at least there is a chance they'll take it in..). So that is why I decided not to let it go by and post...and take thr risk of being called a worry wart by my fellow posters.

So my message is to Dan and his UBI publishers: I'm a little worried about what I have seen so far re interviews and some game screens; seems like you guys might be in the first stages of socialising the idea that SH5 won't actually be as hardcore as some of us hope and expect. I hope I'm wrong, but in case I'm not, and you really are thinking about 'walking the middle road'......PLEASE don't forget about the hardcore side of this sim..for people like me (who are guaranteed sales...and then some!). Implement all the assists and helps you want, Dan, but please make sure whan we can turn them all off, and when we do, the sim stands as a proud and bottom line hardcore submarine simulation, as the lineage of this series demands. I will buy your game quicker than a flash if you do this. That's my message.

To my fellow posters and simmers...yes, I DO have a little worry that in their attempt to maximise the profit and appeal to the biggest gaming audience they can (nothing wrong with that per se BTW...it's a fact of economic life), they will tread a middle path, and not implement the hard core simulation angle that I have just loved about this series. And that would be a tradegy for a simmer like me ; I treat my simulations seriously and LOVE playing them as realistically as possible. So I have a view on this.

Of course, as some have pointed out, maybe I'm tilting at windmills - I sure hope that is right; Dan and his team will implement all the hardcore bits of the sim and also have it compoetely scaleable, so a newby can turn on all the helps etc. Fine. No probs. To be expected even.

I just have a nagging feeling, that's all, that maybe, just maybe, they're considering not going all out on the hardcore side in the name of compromise...more than this series would expect. I think that it fair...

Ok, I've yacked on long enough. I'll shut up now and wait eagerly with the rest for March...

thanks,

Nimmo55
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