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Old 01-08-10, 05:07 AM   #11
JScones
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Join Date: Apr 2005
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I don't know, the layout of the screen seems counter-intuitive to me. Having the main view on the right and the controls so far on the left means that a right hander--arguably the majority of players-- has some awkward hand-eye coordination to overcome.

The previous "everything-just-to-the-right-of-periscope" approach is much more intuitive, requires less hand-eye coordination and certainly less movement of the eyes between screen objects. Check it out for yourself on the smaller image above. Can you (as in you, the reader, not you, anyone above) maintain focus on the right of the screen while setting the controls? Then imagine if the image was full size.

Then repeat with the current SH3 interface and see which one requires less mouse and eye movement.

Other than that I've no concern with the blandness of it; it contains all I think I'd need. Of course, on my copy, the event camera and the vomit coloured thing behind it would never be seen.
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