I run GWX3 and I'll admit that the loss of contact colors was a drag at first so I tried the mod to bring them back. It actually felt like a cheat then so I removed it. What I'd really like is the radio reports of single merchants to be colored to signify that the contact has been identified before the report whereas ones I stumble across would require me to identify them, but I'm guessing that they cannot be seperated like that and it's all or nothing.
It's a PITA to go chasing after a distant contact only to raise the periscope and see it lit up like a xmas tree. Not so much of an issue in type VII's and up but a waste of fuel in a type II. I also use Community Units and some of the neutral models won't be lit, making assumptions based on lighting state risky.
There's also the fact that if an American ship leaves port bound for England and then America enters the war while it's mid-Atlantic, as I understand it, the ship will remain lit as it can't change it's 3D model. Of course, this only happens within a very brief timeframe.
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The owl and the pussycat went to sea in a beautiful pea-green boat.
It only took one T1 eel to convince that boat not to float.
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