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Old 08-09-05, 06:17 AM   #7
Gizzmoe
Silent Hunter
 
Join Date: Mar 2005
Location: Germany
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Now my question is is this good or bad? Are all the nexts now gone from enemy ports? That's not good, is it?
My experience is that mines and nets are a major pain in the ass for the AI, if they encounter them strange things happen. SH3´s pathfinding algorithm can´t cope with it. The current implemention of mines and nets has nothing to do with realism.

Quote:
Or are the game's original mines/nets definitions in another file altogether?
No, they are all in campaign_scr.mis.

Besides, Avon, you don´t have to use this mod if you don´t like it!
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