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Old 01-04-10, 08:46 PM   #2
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by Rangoon View Post
1. The game manual talks about different levels of efficiency (like minimal and normal). Is this information indicated anywhere in the Crew Management screen (F7) of SH3? How can I know whether I've gone from minimal to normal to high?
The horizontal green bar above each bar shows the overall effecience of that team. I rotate all my crew every four game hours, and every two in bad weather. The other option is to use SH3 Commander to set it to 'No Fatigue'.

Quote:
2. Is there any benefit to a Radioman having the Radioman qualification on the earlier subs which have no radar? Or is there nothing specific about those roles, and just an efficiency level for the overall compartment - so they work as a team to find and identify targets regardless (i.e. just the green bar filling up above the compartment is what matters)?
Your second guess is correct. The 'Radioman' qualification is good for radio, sound and radar, and affects the compartment overall.

Quote:
3. Does efficiency in the engine room affect speed? Fuel efficiency? Anything specific? I have read that torpedo room efficiency affects reload times and percentage of duds, etc., but what about the engine room?
I'm not sure about speed, but in SH3 if the Engine Room efficiency falls to low they all go to sleep and the engines shut down. There is little in the game more frustrating than to be cruising along at high TC and get the message "Not enough men in diesel room, Herr Kaleun!", and then take half of a game hour to get the TC back to normal and switch all the crew out.

Quote:
4. And what about efficiency in the Helm?
That one I'm not too sure about, as it is the compartment least affected by fatigue. By that I mean that you can leave the men there for eight hours or more before they get tired, so I've never had that compartment go low enough to find out.

Hope that helps a little.
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