Quote:
Originally Posted by Lord Biceps
New player here!
I have to give my input on this, after a few weeks of playing this wonderful game. So far, I've had great success using magnetic detonation and firing from DIRECTLY behind my intended target. Obviously, the margin for error is very small, but if you're certain the ship won't make any sudden turns (and the sea is not too rough), the chance for a detonation is very high. On several occassions I've managed to destroy the ship's rudder and propellers this way, which makes even a warship useless. If the first blast is not enough to sink it by itself, you can take all the time in the world to line up for a 90 degree impact shot. And merchants disabled this way seems to be abandoned by their convoys, which means that you can leave it where it is and come back later to blast it with the deck gun. 
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Lord Biceps
...you can also wait as your target begins to make a turn as you approach from the rear, then you know he can not turn away from you so fast - he is, in effect, turning into the coming torpedo: magnetic of course.