This is how I see it about the map contacts. While it certainly is true in reality there would be a tracking party updateing target info, I don't think the info would be 100% accurate 100% of the time. By my haveing to do all the plotting, however unrealistic it would be for the Captain to be doing it, it introduces the "human element" into the picture. It takes time to accurately track a target, getting course and speed. I love getting that initial contact, and seeing the first whisps of smoke on the horizon, and straining my eyes through the TBT to get a general idea of which way he's headed. Then to close and flip through the RM to identify. Then to time him to determine speed. This was done by human beings, and they were'nt always accurate. Honestly, I don't use the Map Contact option. If it could somehow randomly introduce some inaccurate info, so that you had to doublecheck, then mabey IMO it would be more realistic. But haveing accurate info all the time about a target, is an immersion killer for me.
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