View Single Post
Old 01-03-10, 12:57 AM   #9
gutted
The Old Man
 
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
Default

Quote:
Originally Posted by I'm goin' down View Post
Thanks magic. You too. Two comments.

Badger Ken's tool can be implemented quickly.

It duplicates the function of the Solution Solver at 90 degree angles. However, the Solution Solver works at other angles as well, plus it aids in determining course and Aob. It takes longer to set up, however. If you have plotted a 90 degree attack, Badger Ken's tool may be the way to go.
doesn't take long at all...

just rotate the outer (own ship) dial so it's blue arrow is 90 degrees to the target ship dial.

so from a fresh program launch:
1. Rotate the outer dial so its arrow is 90 degrees to the target dial (According to which side you are on)
2. Input Torpedo Speed
3. Input Ship Speed
4. Read off Shoot Bearing.

orientation of the wheels doesn't matter if you just want to get a shoot bearing. all that matters is the angle created by the outside and inside dials.



Quote:
Originally Posted by I'm goin' down View Post
But, I had forgot about Gutted's chart
haha you aren't the only one. that chart is a few years old now
gutted is offline   Reply With Quote