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Old 12-30-09, 04:18 PM   #4
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
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Default Semantics

Judging by the phrasing I'm guessing that English is a second language for SilentHunterV, hence misunderstanding the meaning. I meant what I said though, the whole point of a simulator is to simulate something, but the whole point of a SUBMARINE simulator as opposed to a torpedo boat simulator is underwater operations, it's the primary thing that makes it different from a torpedo boat simulator. In my opinion a submarine simulator should put the physics of operating a submersible vessel at the top of the priority list rather than just faking it.

And I agree, normally the captain isn't involved, he also don't have to look up the ship type in the book, set the mast height, enter range and bearing and AOB into the TDC, keep a running plot on the chart, set the torpedo depths and open the outer doors himself either. All that is optional because some people like to do it, trimming for neutral buoyancy, pumping from the forward to the after trim tank and adding a couple hundred gallons to the Q tank or whatever could also be an option that you wouldn't have to use if you're not interested. In fact an option to turn it off completely and ignore buoyancy physics would be absolutely required, since there are probably quite a few players who LIKE being able to stop the boat dead at any depth and remain completely motionless.
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