Quote:
Originally Posted by Armistead
Torpedo depth isn't a problem early way unless you set them for keel shots. Early war I set most of mine for half the keel depth of the ship.
The problem is prematures and duds. I carry a lot of M10's early war. Not as powerful, but they work 90% of the time.
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Yeah but that's not really "fair" is it? You have a sort of hindsight advantage. I use the magnetic detonator and give depth for the keel as listed. If it runs deep it runs deep. I popped off 7 torpedoes at a small tanker, all of which ran deep except the last one, which exploded right under the tankers keel, just like it said it would on the box, but the real bastard of the whole thing was that the tanker just kind of shrugged it off and went about its business.