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Old 12-25-09, 09:33 AM   #1235
Mikhayl
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Join Date: Dec 2007
Posts: 485
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Readme, manual and all that isn't valid, I wrote it for the final thing if I had made an installer, which I didn't

Install procedure should be:

1)
-Have a clean install of SH3, put a copy of JSGME in it and create a "MODS" folder
-copy "SBM Install Step 1.bat.txt" in the main SH3 folder (where SH3.exe is located)
-open that file, delete the first line "FOR %%A IN (Sh3MissionEditor.exe) DO DEL %%A", save and exit
-rename "SBM Install Step 1.bat.txt" into "SBM Install Step 1.bat"
-double-clic on it, let it finish its work, then delete the file

2)
Copy all the submods to your fresh SH3/MODS folder, except the following:
-blank LND
-blank locations mod
-blank RND campaign
-blank SCR campaign
-Campaign files
-KEYS - Easy sub control (this one kind of works, you can try it)
-LifeBoats&Debris_v4

3)
Install all the submods with JSGME, if I remember correctly there should be no conflict and so the order shouldn't matter.

That's it. The two "Skinpack" mods are optionnal

Remember that if you start in Boulogne in 1940/1941 the game will crash because of a bug in the RND campaign layer (haven't found it). The solution is to not start from there, or use the blank RND campaign layer (makes for a boring game), or try to hunt down that bug in that big-ass text file.

Other than that it's unfinished but should play decently.
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