Quote:
Originally Posted by badger_ken
Thanks!  Clicking on the "HE" works, the others are ignored (including the AA ammo for the AA gun, go figure). Holy non-obvious, batman. I still find it impossible to _win_ the scenario, but at least I can shoot the guns.
BTW, just a message in a bottle for anyone else who later comes across this - one thing that also caused me a lot of grief is that I've finally figured out that realism settings are ignored in the tutorials, even though it says "Realism: 85%" before I start. I spent a lot of time flailing in the 3rd mission (sink the cruiser) until I figured out that the manual targeting was _disabled_ - instead, just lock on, wait for the arrow to turn green, and fire, et voila.
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Yeah, all the supermods (that I know of) nerf the deck gun to where it's not a practical weapon in and of itself. You can expend all of your ammo on a ship and still not kill it. It's mainly meant to be a finishing weapon to take out wounded targets and to use against small, unarmed merchants (read: junks).