Quote:
Originally Posted by LukeFF
Stavinsky, does this mod of yours take into account the historical availability of U-boat types operated by each flotilla?
|
I'm not at all modifying the Flotilla.cfg, i only tweaked the
"navalbase" positions to get the starting point under Sub Pens
For the u-boat historical appearance, and flotilla too,Beery has
done a great work with his Flotilla Historical.
The last version of it is avaible there :
http://sh3mods.realsimulation.com/
Quote:
Originally Posted by baxter
This seems great...I'd love to be able to use this Mod, but how do you edit the Campaign_LND.mis file...I can't even open it? Any help would be appreciated.
|
You have 2 ways of opening the Campaign_LND.mis file.
First the official way, with the mission editor and use
"File/Open LandUnits Layer..."
That way you can access with the GUI interface to the informations.
But at the same time you would have to do all the process
to move and tweak the German Naval Base by hand
(there is no way i've found to assign a specific Lattitude
longitude and heading in the properties).
The second way is to use a Text editor (like notepad, but i would
avoid it as it has some 'specific features' i don't like).
I'm using the great Ultraedit software, but i'm sure
people out there could point to a lot of other text editor
that would do the job properly (and that would be free too).
Actually your Windows surely don't know what software
to use to open a "*.mis" file.
Try to select the file and use the "open with..." menu.
There you can tell it to use "Notepad" or any other
text editor you have on your computer.
There you are now in the raw data, that are stored in
simple text format for those *.mis files
From there you have only to find the right " [Unit XX] ",
like [Unit 39] for Lorient, and make the Lat, Long and Heading
correction i've reported over there.
But if you use the "original" file , you can also download the
one i've put online (
Campaign_LND.mis)
and making a backup of your own file and use this one in place.
The file has to be stored in
SilentHunter3\data\Campaigns\Campaign\
Hope it helps.
Stavinsky