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Old 12-18-09, 10:53 PM   #23
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
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Default easy AoB issues

When I installed NMMO initially, I did not pull out any of its mod subfiles. I noticed that there is a New Real Environment and a Real Environment. Initially, the mod seemed to work fine, as I had a new opening screen, etc. I liked the new scopes. It did not affect Easy Aob, an indispensible mod in my opinion, which I activated before NMMO and its related downloads. Then I began having computer problems which are unrelated, I believe, to the mod. My computer is now in the shop. Here is my report on some recent problems I began experiencing yesterday.

Easy Aob: The big problem that arose after I had successfully used it for a while is that moving the target ship on the Aob dial on the Attack Dials did not moving the corresponding target ship course dial on TBT. That effectively negates the effectiveness of the Easy Aob mod. This problem started prior to the time I moved the various subfiles from the initial download, such as New Real Environment, and activated it instead of of the Real Environmentsubfile. For example, when I deactived the Real Environment, NMMO and Longer ship wakes, the Easy AoB mod, which I activated ahead of the NMMO and its related mods, operated properly. The same problem with Easy Aob mod when I substituted the New Real Environment in lieu of Real Environment.

Also, I may be picking up dds at 5 miles which seems a little close. I have heard that sensors are affected in 1.9 when NMMO is activated. Any truth to this?

This could all be related to problems that started with my computer, which went fubar right when this was happening.
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