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Old 12-16-09, 06:00 PM   #12
DivingDuck
Grey Wolf
 
Join Date: Jul 2006
Location: Germany
Posts: 902
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Moin,
Quote:
Originally Posted by Kpt. Lehmann View Post
Oh come on, DD! Just a little bit???? Its a long way to Tipperary?
I hate this song!



Quote:
Originally Posted by LGN1 View Post
Hi all,

thanks for the comments and taking the time to investigate the problem. The question bothered me already quite some time, but since I never really experienced a problem, I didn't ask earlier. Anyway, as long as I do not see any clear evidence/experience any strange things, I assume the sensors work fine even when the WO is 'frozen'.

@DD: Could you say a bit more about the 'Recent tests showed that the player loses the rest of the interaction.' ? Which interaction do you mean?

Again, thanks for all the 2cents from everybody

Cheers, LGN1
when clicking the watch officer you havenīt been offered the selection of commands to choose from. Thatīs what bothered me in recent tests. So, I decided to go back to the common 'CMD_Watch_officer' and reworked the 'UZO.dat' to make him continue his scanning cycle after shouting orders to the crew/CR through his megaphone. 'UZOR.dat' still needs to be adjusted though.





Regards,
DD
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