Hi LGN1. I received your PM.
I'm not really able to add more to the conversation here apart from what I've already posted in reference to an old freecam modification that we could not use.
Your watchmen are a representation of visual sensors that pan one way and then the other... Your 1WO has a 360 degree scanning pattern while lesser watchmen scan quadrants.
With the old freecam mod that we couldn't use for GWX appeared to interrupt the scanning cycle of the 1WO completely... and you were also required to leave the bridge to get him scanning again. It may be that only the 1WO animation was interrupted... and not the scan cycle itself... but it did indeed appear to interrupt the 1WO's visual sensor scan also. I couldn't be 1000% sure... but given its problems and apparent sensor breakage, I vetoed its use in the GWX core files.
If the same matter is occurring with DivingDuck's latest open hatch mod, I'm sure he can either correct the interruption without losing user interaction with the 1WO/animation/visual scan cycle... or that particular freecam can be removed in subsequent versions in favor of previous fully functioning versions, if it cannot be corrected.
IMHO, losing user interaction with the crew and/or the possibility of sensor functionalality breakage is too costly to retain for the sake of a new feature.
I really love DivingDuck's work and follow it more closely than most things here at Subsim. DD is a great guy that I've gotten to work closely with and consider a friend. I'm CERTAIN that he won't be happy with open hatch mod matters until they all function without an unacceptable cost.
DivingDuck's OH mods are still a work in progress. Keep the faith! The fat lady hasn't sung yet.