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Old 12-13-09, 08:57 AM   #14
karamazovnew
The Old Man
 
Join Date: Mar 2009
Location: Bucharest, Romania
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Quote:
Originally Posted by elanaiba View Post
Remember, Mark, the answer says "In the future, we will tackle them in some way, but for now, we have no such thing in the game."
If you wouldn't mind, I've been an avid supporter of the changes being made in SH5. Every time someone complained about eye-candy pushed in front of realism I was right there waving the Ubi flag. That's because at some point I started modding SH4 and let my imagination run wild. It went downhill fast after getting stuck by small hardcoded issues. When the first preview of SH5 was shown, I couldn't believe my eyes: it was the exact same list of features that would've loved to see, point by point, feature by feature. I just couldn't believe it. It's one thing to mod a game trying to bypass hardcode and another to actually have the things you need in the code and a tool to make life easier. I almost gave up modding the Sh4 interface but I'm glad I didn't. I can't believe how good SH4 UBM has become with Operation Monsun. It has completely replaced SH3 for me and made the wait for SH5 a lot easier.

Now here's my question.. If so much has been achieved in SH4, things which were thought would be impossible even with all the SH3 modding experience, why are so many people scared by features not being present in vanilla SH5? Even I can't imagine what SH5 will look like in a few years. As long as you guys allow us to create scripts, the sky will be the limit. We have 3d maniacs like Tomi and Ju88 (and soon ME), campaign freaks like Lurker, realism gurus like the GWX team and Dulcimus, perfectionists like Makman and Hitman and the gods of thunder themselves, Luke and W-clear. And if all else fails, Skwasjer will save the day with an editor. All I want to see in SH5 is a well rounded game, bug free, with smooth performance and ready for complex modding.

Let's face it, this might be the last U-boat sim for a looooong time. I suppose some features will make their way into an expansion (like real navigation /pray). Maybe later you'll release another PTO sim (hopefully with the Japanese Imperial Navy too) and MAYBE the U-boat core will be upgradeable to the new engine. What's next? Cold war sim? WW1? Surface warfare? What I want to underline is that any mod made for SH5 will not interfere with the sales of your future sims.
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